﻿using UnityEngine;

public class StartGame : MonoBehaviour {
    public MyUI myUI;

    void Start()
    {
        ApplicationFacade appFacade = ApplicationFacade.Instance as ApplicationFacade;
        if (appFacade != null && myUI != null)
        {
            appFacade.SendNotification("Cmd_StartUpApp", myUI);
        }
    }
}